The TelecomPioneers have announced the release of Project:Connect, an innovative concept in electronic games that has captured the interest of students and educators alike.

 

Project:Connect combines education with the popularity of video games.  Students are challenged to learn lessons in technology by playing games featuring a product or service of the telecommunications industry.

 

The seven games described are: E-Mail:Connect, Compression:Connect, Fiber Optic:Connect, Cable:Connect, Satellite:Connect, Cellular:Connect, and VoIP:Connect.

 

“We are pleased to be able to offer youngsters this fun and educational program,” said Marty Lee, President of TelecomPioneers. “With Project:Connect, the principles behind modern telecommunications are at their fingertips.”

 

Project:Connect targets 4th through 7th graders and is available at no charge to schools, community centers and other organizations.  
 

Project Connect here in Omaha is led by chairperson and past president Jerry Golmanavich and the first school he signed up to put the project in use is St. Margaret Mary.  Today the project was launched by Jerry and the three teacher, Michaela Vogt, Barb Gilman and Alice Fleming that will be teaching the project.  Alice shown here will be "leading the charge" with a new computer in her sights.  We will be anxiously awaiting the first result.
 

               Michaela Vogt                   Barb Gilman                Alice Fleming


Featuring seven unique games
that students can play are described below!

 

Students play the role of a "network" as they learn how messages are routed across the Internet, and how writing with purpose is promoted by email technology!
 
Students simulate the function of a compression algorithm and learn about the principles and underlying mathematical concepts of compression technology!
 
Students learn about the principles and underlying physical concepts of fiber optic technology! While doing so they experiment with properties of angles, and the overall scientific method of hypothesis formation, testing a hypothesis, and assessing the results.
 
Students simulate laying transoceanic communications cable and gain critical understanding of latitude, longitude, and coordinate systems in the process!
 
Students gain critical science and technology design skill as they assemble a satellite and safely launch it into orbit above the earth!

 
Students simulate the operation of a cellular telephone company and learn about economics while getting their cellular phone business up and running!

 
Students simulate making phone calls—voice communications—over the Internet and learn where this new technology comes from and how it works for us!